Tapjoy SDK 11 supports Cocos2d-x via a C++ library that is available for both iOS and Android. This SDK provides many of the C++ API equivalent API’s to the Objective-C API, so pubs can use such C++ API on their C++ code instead of Objective-C API.
- Here are instructions for using the C++ library in iOS.
- Here are instructions for using the C++ library in Android.
- Here is the technical SDK reference documentation for the C++ library.